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Hello & Some Useful Info!

Postby Shido Blaze on Wed Nov 02, 2011 2:41 pm

Want to say hello to everyone in the guild and thanks for the invite.
Below will be a lot of txt and pictures in terms of beta info for those who don't know.
Or maybe even some review for those who do.


For starters the two links before are the two main beta site that seem to update daily.

Alter SWTOR
Beta Cake

Here are some other useful sites as well.

Main Tankasin
SWTOR Things
Sith Warrior
SWTOR LvLing Guide
SWTOR Talent Calculator (Not Update For Upcoming Build Yet)
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Crafting Info

Postby Shido Blaze on Wed Nov 02, 2011 2:45 pm

SWTOR Crafting

Image
Bigger Picture on the main link!

Facts

- you can have 1(or 0) crafting skill, no limit on gathering skills, and mission skills
- you can learn all crew skills on Dromund Kaas / Coruscant, after those planets, you will find every crew skill trainer on every planet’s main base (main base is where your ship arrives)
- you can discover rare recipes while using crafting skills (I mean when your companions are using crafting skills)
- there are some companions with bonuses like “cybertech critical +1″, it gives the companion more chance to discover rare recipes
- you can only do gathering skills, your companions can do everything
- yes, your droid is a companion
- every character knows reverse engineering, and you can reverse items your companions made (not all of them, for example you can’t reverse mods)

Gathering skills

- by “mining”, I mean there’s a node, like mining nodes on wow, and you harverst materials from that node, like you did in wow
- by “skinning”, I mean there’s a dead monster of some kind, and after you loot it, you can harverst some materials from it, just like with skinnig beasts in wow

Slicing
How it works: There are electronic safes, broken computers, data storage units, and other stuff like that on the planets, and you can “mine” from them.
What it gives: Lockboxes, and the lockboxes can contaion: money (mostly), items, blue cybertech materials.
What crafting skill uses it: Cybertech.
Note: If you have slicing, you’re rich, if you don’t have, you’re poor.

Archeology
How it works: There are crystal nodes on the planets, and you can “mine” from them.
What it gives: Color crystals (for lightsaber mods), power crystals (basic material for lightsaber, and force user armor stuff), artifact fragments (datacron assembling stuff).
What crafting skill uses it: Artifice, synthweaving.
Note: Nothing extra. It works exactly like mining in wow, minus the mining pick.

Scavenging
How it works: There are scrap nodes, metals, and stuff like that on the planets. You can “mine” from them. Other than those, you can “skin” strong / elite / boss droids.
What it gives: Metals (basic materials for armormech, armstech, and cybertech).
What crafting skill uses it: Armormech, armstech, cybertech.
Note: Very easy to level, because there are shitloads of strong / elite / boss droids in the game.

Bioanalysis
How it works: There are some plants on the planets, which you can “mine”. Other than that, you can “skin” strong / elite / boss bioligical enemies.
What it gives: Generic materials (basic biochem material).
What crafting skill uses it: Biochem.
Note: Nothing extra. I think you get the idea here.

Crafting skills

Item slots on a character: Head, chest, hand, waist, legs, feet, wrist, ear, implant, 3x relic, and of course your 2 hands for weapons / other stuff.
Don’t get confused, you will see power / color crystals here too (as you saw at archeology). They have the same name, but they’re not the same stuff. The power / color crystals here are made from those “mined” by archeology.

Synthweaving
Light, medium, heavy armor for all force users, for the following slots: Head, chest, hand, waist, legs.

Armormech
Light, medium, heavy armor for all non-force users, for the following slots: Head, chest, hand, waist, legs.

Artifice
- color crystal (lightsaber mod – normal (green) recipes can teach you green, blue, and red)
- emitter matrix (lightsaber mod)
- focus lens (lightsaber mod)
- hilt (lightsaber mod)
- power crystal (lightsaber mod)
- offhand gadget (jugger’s offhand shield item)
- feet (item slot)
- wrist (item slot)
- harness (armor mod (str + end, willpower + end))
- overlay (armor mod (str + end, willpower + end))
- underlay (armor mod (str + end, willpower + end))

Cybertech
- droid armor (core, motor, sensor unit, parts – works the same as armormech for non-furce users, or syntweaving for force users)
- ear (item slot)
- feet (item slot)
- wrist (item slot)
- offhand gadget (powertech offhand shield item)
- granedes (nothing to explain on that)
- harness (armor mod (agi + end, cunning + end))
- overlay (armor mod (agi + end, cunning + end))
- underlay (armor mod (agi + end, cunning + end))

Armstech
- assault cannon
- blaster pistol
- blaster rifle
- sniper rifle
- barrel (ranged weapon mod)
- color cartridge (ranged weapon mod, it determines your blaster’s laser color – works the same as color crystals, so red, blue, green can be learned from trainers, other colors are rare)
- scope (ranged weapon mod)
- trigger (ranged weapon mod)

Biochem
- adrenal (15 sec strong buff, 3 min cd)
- implant (item slot)
- medkit (“healing potion”, 90 sec cd)
- med unit (same as medkit, you can use these on allies within 10 meters)
- stimulant (1 hour stat buff, you can have 1 at a time)

Mission skills

Underworld Trading:
- blue Biochem material
- blue Armormech material
- companion gift

Treasure Hunting:
- blue Armsmech material
- blue Artifice material
- lockbox (the same as in slicing)
- companion gift

Investigation:
- purple recipe for any of the crafting skills
- blue Armormech, Synthweaving material
- companion gift

Diplomacy:
- dark/light side point
- blue Synthweaving material
- companion gift
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Class Companions

Postby Shido Blaze on Wed Nov 02, 2011 2:50 pm

Class Companions

If you want to see the companions picture just click on link above.

Republic Companions

(0) C2-N2 (ship Droid)

-------------------------------------------------------------------------
Trooper:
-------------------------------------------------------------------------

(1) Aric Jorgan (male Cathar)
Planet: Ord Mantell
Companion type: Ranged Damage
Armor: Heavy
Armament: Sniper Rifle
Special:
Starting kit: Concussion Round
Gifts: Ammunition Belt, Survival Gear, Padded Weapon Case.

(2) Elara Dorne (female Human)
Planet: Taris
Companion type: Ranged Healer
Armor: Heavy
Armament: Blaster Pistol
Special:
Starting Kit: Medpack
Gifts: Republic & Imperial History Holo, Hutt Data Library, Republic & Imperial Banners.
Note: By the book soldier.

(3) M1 4X (Assault Droid)
Planet: Nar Shaddaa
Companion type: Ranged Tank
Armor: Heavy
Armament: Blaster Rifle
Special:
Starting Kit: Flamethrower
Gifts:

(4) Tanno Vik (male Weequay)
Planet: Balmorra
Companion type: Melee Tank (?)
Armor: Heavy
Armament: Rifle, Suppression, Grenade (?)
Special:
Starting Kit:
Gifts:
Note: Demolitions expert.

(5) Yuun (Gand)
Planet: Hoth
Companion type: Melee Damage
Armor: Medium
Armament: Electrostaff
Special:
Starting Kit:
Gifts:

-------------------------------------------------------------------------
Smuggler:
-------------------------------------------------------------------------

(1) Corso Riggs (male Human/possibly Kiffar?)
Planet: Ord Mantell
Companion type: Ranged Tank
Armor: Heavy
Armament: Blaster Pistols, Blaster Rifles
Special: Taunt ability
Starting Kit:
Gifts:

(2) Bowdaar (male Wookie)
Planet: Nar Shaddaa
Companion type: Melee Tank
Armor: Heavy Armor
Armament: Vibroswords/blades
Special:
Starting Kit:
Gifts:

(3) Risha (female Human)
Planet: Alderaan
Companion type: Ranged Damage
Armor: Medium Armor
Armament: Rifle, Sniper Rifle
Special: Barrage mode (aoe mode)
Starting Kit: Grenade Kit
Gifts:

(4) Akavi Spaar (female, Mandalorian)
Planet: Balmorra
Companion type: Ranged Damage
Armor: Heavy Armor
Armament:
Special: Flamethrower move
Starting Kit:
Gifts:

(5) Guss Tuno (Mon Calamari)
Planet: Hoth
Companion type: Healer
Armor: Medium
Armament: Blasters
Special:
Starting Kit:
Gifts:

-------------------------------------------------------------------------
Jedi Consular:
-------------------------------------------------------------------------

(1) Qyzen-Fess (male Trandoshan)
Planet: Tython
Companion type: Melee Tank
Armor: Heavy Armor
Armament: Electrostaff or Vibrosword
Special: Toggleable taunt-mode "lightning whip"
Starting Kit:
Gifts: Likes Military Gifts

(2) Theran Cedrex (male Human)
Planet: Nar Shaddaa
Companion type: Ranged Healer/Techie Companion
Armor: Medium
Armament: Pistol
Special: toggleable healing mode
Starting Kit:
Gifts: Like Tech Gifts

(3) Zenith (male Twi'lek)
Planet: Balmorra (Awarded toward end of Balmorra class missions)
Companion type: Ranged Tank
Armor: Heavy
Armament: Sniper Rifle
Special:
Starting Kit: Aoe Damage kit
Gifts:

(4) Lt Iresso (male Human)
Planet: Hoth (Awarded at the end of Hoth class storyline)
Companion type: Ranged Tank
Armor:
Armament: Blaster rifle
Special: Taunt ranged skill
Starting Kit:
Gifts:

(5) Nadia Grell (female, Jedi)
Planet: Belsavis (Misson after completion of Belsavis storyline)
Companion type: Melee Damage
Armor: Light
Armament: Doublebladed Lightsaber
Special: AOE Melee Attack
Starting Kit:
Gifts:

-------------------------------------------------------------------------
Jedi Knight:
-------------------------------------------------------------------------

(1) T7-01 (Astromech Droid)
Planet: Tython
Companion type: Ranged Tank
Armor: Heavy
Armament: Blaster Rifle
Special:
Starting Kit: Grenade (AOE damage)
Gifts:

(2) Kira Carsen (female Human, Consular)
Planet: Courscant
Companion type: Melee Damage
Armor: Light
Armament: Dualbladed or single lightsaber
Special: AOE sweep ability (stun)
Starting Kit:
Gifts: jewelry

(3) Doc (male Human)
Planet: Balmorra
Companion type: Ranged Healer
Armor:
Armament: Pistol
Special: Healing
Starting Kit:
Gifts:

(4) Sargent Rusk (male Chagrian)
Planet: Hoth
Companion type: Ranged Damage
Armor: Heavy
Armament: Sniper Rifle
Special: AOE barrage
Starting Kit:
Gifts:

(5) Lord Scourge (male Sith Pureblood)
Planet: Hoth (Empires Palace - Class quest right after Hoth)
Companion type: Melee Tank
Armor: Heavy
Armament: Lightsaber and Shield Generator
Special:
Starting Kit:
Gifts:

------------------------------------------------------------------

Empire Companions

Image
(0) 2V-R8 (ship Droid)

------------------------------------------------------------------
Bounty Hunter:
------------------------------------------------------------------
(1) Mako (female Human)
Planet: Hutta
Companion type: Ranged Healer
Armor: Medium
Armament: Blasters
Special: Healing
Starting Kit: Concussion Rounds
Gifts:

(2) Gault (male Devaronian)
Planet: Tatooine
Companion Type: Ranged Damage
Armor: Medium
Armament: Rifle
Special:
Starting Kit:
Gifts:

(3) Torian Cadera (male Human, Mandalorian)
Planet: Taris
Companion type: Melee Tank
Armor: Heavy
Armament:
Special: AOE flame swipe taunt
Starting Kit: Ground Slam Kit
Gifts:

(4) Blizz (Jawa)
Planet: Hoth
Companion type: Ranged Tank
Armor: Heavy
Armament:
Special: Suppressive Fire Taunt
Starting Kit:
Gifts:

(5) Skadge (male Houk)
Planet: Belsavis
Companion type: Melee Tank
Armor: Heavy
Armament: Vibrosword
Special:
Starting Kit: Flamethrower
Gifts:

------------------------------------------------------------------
Imperial Agent:
------------------------------------------------------------------
(1) Kaliyo D'jannis (female Rattataki)
Planet: Hutta
Companion type: Ranged Damage
Armor: Medium
Armament: Dual Wield Pistols or Single Blaster rifle
Special: Plasma Round.
Starting Kit: Grenade
Gifts:

(2) Vector Hyllis (male)
Planet: Alderaan
Companion type: Melee Tank/Damage (?)
Armor: Medium
Armament: Vibrostaff
Special: AOE Swipe Taunt
Starting Kit: Gound Slam/Shockwave
Gifts:

(3) Doctor Lokin (Rakghoul)
Planet: Taris
Companion type: Melee Tank
Armor: Light
Armament: Vibrosword and Shield Generator
Special: Tank Transformation Mode
Starting Kit: Ground Slam/Shockwave
Gifts:
Note: Tanking ability is unique and completely changes armor class.

(4) Ensign Raina Temple (female Human)
Planet: Quesh (Hut space, Hoth?)
Companion type: Ranged Healer
Armor: Medium
Armament: Pistol(-s?) and Shield Generator
Special:
Starting Kit: Med Pack Kit
Gifts:

(5) Scorpio ("female" Droid)
Planet: Belsavis
Companion type: Ranged Tank
Armor: Heavy
Armament: Blaster Pistol and Shield generator
Special:
Starting Kit: Shield Kit
Gifts:

-------------------------------------------------------------------
Sith Inquisitor:
------------------------------------------------------------------
(1) Khem Val (male Dashade "Force eater")
Planet: Korriban
Companion type: Melee Tank
Armor: Heavy
Armament: Vibrosword and Shield Generator
Special:
Starting Kit: Shockwave
Gifts:

(2) Andronikos Revel (male, pirate)
Planet: Tatooine
Companion type: Ranged Damage
Armor: Medium
Armament: Dual Blasters
Special:
Starting Kit: Concussion Round
Gifts:
Note: Romanceable.

(3) Ashara Zavros (female Togruta, Fallen Jedi)
Planet: Taris
Companion type: Melee Damage
Armor: Medium
Armament: Dual Lightsabers
Special:
Starting Kit: Energy Shield
Gifts:
Note: Romanceable. Goodie-twoshoes.

(4) Talos Drellik (male Human)
Planet: Hoth
Companion type: Ranged Healer
Armor: Medium
Armament: Blaster and Shield Generator
Special:
Starting Kit: Medpac
Gifts:

(5) Xalek (male Kaleesh, Sith Sorceror)
Planet: (after Voss)
Companion type: Ranged Tank
Armor: Light
Armament: Lightsaber and Shield Generator
Special:
Starting Kit: Shockwave
Gifts:
Note: Apprentice? Tank ability?

------------------------------------------------------------------
Sith Warrior:
------------------------------------------------------------------
(1) Vette (female Twi'lek, Pirate)
Planet: Korriban
Companion type: Ranged Damage
Armor: Medium
Armament: Dual Pistols or Blaster Rifle
Special:
Starting Kit: Concussion Round
Gifts: Cultural artifacts and luxury items.
Note: Light/"Nice" aligned

(2) Malavi Quinn (male Human, Imperial Officer)
Planet: Balmorra
Companion type: Ranged Healer
Armor: Medium
Armament: Blaster and Shield Generator
Special:
Starting Kit: Medpac
Gifts:
Note: Alligment unknown. He's very big on being humble to your master, and anything that aids the Empire.

(3) Jaesa Willsaam (female Human, Jedi Padawan)
Planet: Hutta
Companion type: Melee Damage
Armor: Light
Armament: Doublebladed or single Lightsaber
Special:
Starting Kit: Shockwave
Gifts:
Note: Her alignment is dependent on your actions throughout your entire story and how you handle acquiring her.

(4) Lieutenant Pierce (male Human, Imperial Officer)
Planet: Taris
Companion type: Ranged Tank
Armor: Heavy
Armament: Blasterpistol or Rifle, and Shield Generator
Special:
Starting Kit: Grenade
Gifts: Weapons, and perhaps trophy gifts?
Note: Dark side.

(5) Broonmark (Talz)
Planet: Hoth
Companion type: Melee Tank
Armor: Heavy
Armament: Vibrosword and Shield Generator
Special:
Starting Kit: Energy Shield
Gifts:
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Re: Hello & Some Useful Info!

Postby Cylithina on Wed Nov 02, 2011 4:07 pm

Good Info.

lets sticky this.
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Re: Hello & Some Useful Info!

Postby ReiToei on Wed Nov 02, 2011 6:37 pm

Yeah, lots of cool info in there, thanks!

One thing I came away from the beta thinking was I really need to figure out how the crafting professions fit together because there's a real dearth of advice on that topic in game. :?
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Re: Hello & Some Useful Info!

Postby Shido Blaze on Wed Nov 02, 2011 6:48 pm

ReiToei wrote:Yeah, lots of cool info in there, thanks!

One thing I came away from the beta thinking was I really need to figure out how the crafting professions fit together because there's a real dearth of advice on that topic in game. :?


Yea, I'm still unsure what crafting I will do plus will depend on the class I pick as well.
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Re: Hello & Some Useful Info!

Postby Rokan on Wed Nov 02, 2011 10:14 pm

id love to give more insight on the gathering and such but the retarded NDA is still up, anyways im downloading the new build as i right this so ill see whats changed :D
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Re: Hello & Some Useful Info!

Postby Shido Blaze on Wed Nov 02, 2011 10:56 pm

Rokan wrote:id love to give more insight on the gathering and such but the retarded NDA is still up, anyways im downloading the new build as i right this so ill see whats changed :D


Nice, do you know if any new invite are going out or did they stop all invite but too those who were alrdy in via normal/weekend beta?
I wish I was in beta so it would help me figure out which class i want to play first and be my main.
Seeing how your choices can effect how things turn out.
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Re: Hello & Some Useful Info!

Postby Rokan on Wed Nov 02, 2011 11:37 pm

i think they invited more people recently and i think they are planning on at least 1 more weekend but im not entirely sure about the weekend one
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Re: Hello & Some Useful Info!

Postby Shido Blaze on Wed Nov 02, 2011 11:45 pm

Rokan wrote:i think they invited more people recently and i think they are planning on at least 1 more weekend but im not entirely sure about the weekend one


I see! Well its getting close to release date plus I hate waiting ><
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SWTOR Racial Social Abilities

Postby Shido Blaze on Thu Nov 03, 2011 3:52 pm

SWTOR Racial Social Abilities

Human

Rally – Rallies nearby allies.

Miraluka

Sense Force Alignment – Senses the target’s alignment with the Force.

Twi’lek

Parlor dance – Perform an unique cultural dance.

Zabrak

Inspire loyalty – Inspires loyalty from nearby allies.

Mirialan

Focusing Ritual – Undergo a focusing ritual to rest and recuperate spirit.

Cyborg

Scan target – Scans target with a critical cybernetic eye.

Sith

Punish – Punish your companion for his or continued failures.

Rattataki

Shadowbox – Perform a series of mock blows, blocks and counters, warming up for the fight to come.

Chiss

Salute – Prompts nearby allies to stand at attention.
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Re: Hello & Some Useful Info!

Postby Shido Blaze on Wed Nov 09, 2011 5:00 am

Well it seem I woke up to good news this morning. I will be beta testing SWTOR this weekend!
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Re: Hello & Some Useful Info!

Postby DarthFenris on Fri Dec 16, 2011 5:35 am

Can someone post the site that shows you where all the holos are am having a hard time finding it.
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Re: Hello & Some Useful Info!

Postby Splaktar on Fri Dec 16, 2011 11:47 am

DarthFenris wrote:Can someone post the site that shows you where all the holos are am having a hard time finding it.


You mean datacrons?

http://www.swtorstrategies.com/2011/10/ ... -list.html
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Re: Hello & Some Useful Info!

Postby Dodge on Tue Dec 20, 2011 12:55 am

FYI...Considering that pic is quite old. Armstech doesn't use Treasure Hunting like it says, the one you want to go with is Investigation for Armstech.

That is all...Move along...Move along
Genla - Commando 50 | Kenla - Merc 40
Ossktini - Vanguard 50 | Raideag - Powertech 50
Aldius - Sage 50 | Yakamato - Sorc 30
Dodman - Gunslinger 50 | Osskto - Operative 50
Senturi - Guardian 50 | ? - Waiting on Cathar
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Re: Hello & Some Useful Info!

Postby DarthFenris on Fri Dec 23, 2011 9:27 pm

Found a few other sites figured I would post em for you guys and gals

Compainions Info including gifts: http://www.swtor-spy.com/companions/
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Re: Hello & Some Useful Info!

Postby Dodge on Mon Jan 23, 2012 1:18 am

Don't forget http://www.republictrooper.com has some info as some of the other sites listed. I was looking here for there datacron locations, some of them they have video walk throughs.
Genla - Commando 50 | Kenla - Merc 40
Ossktini - Vanguard 50 | Raideag - Powertech 50
Aldius - Sage 50 | Yakamato - Sorc 30
Dodman - Gunslinger 50 | Osskto - Operative 50
Senturi - Guardian 50 | ? - Waiting on Cathar
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Re: Hello & Some Useful Info!

Postby Splaktar on Tue Jun 19, 2012 2:42 pm

Most of this information is out of date. All of it can be found on standard gaming sites for SWTOR. This can probably be removed from the list of stickies.
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